Yesterday, I wrote up how to compile your own version of an open source Xcode app and used NoMAD as an example, for those who didn’t want to use the precompiled application bundle. Many software packages have permissions to do do various tasks. NoMAD interacts with the keychain, so will have to use a TeamID, or to expand the term, the Team Identifier Prefix. This means the new version won’t be able to access keychain items created by previous versions of NoMAD, which use the creators prefix (I didn’t reference Joel as “the Creator” – but “a creator” to be clear). Ergo, this article is really just for helping those…
-
-
Quick And Dirty Guide To Compiling Your Own Version Of An Open Source Xcode Project For Testing
There are plenty of apps out there that can be beneficial to an organization, but don’t really make sense to live on an app store. This might be because the app uses private APIs, breaks acceptable design patterns, needs to be customized for every use case, is just proof of concept code, etc, etc, etc. Anyone with an Apple Developer certificate can compile an app to test it on their local machine. We can go into more detail later for people that want to then distribute/re-distribute those apps… To get started, first we’ll clone the project to our local machine. To do so, in Github or Gitlab or wherever it…