Yesterday, I wrote up how to compile your own version of an open source Xcode app and used NoMAD as an example, for those who didn’t want to use the precompiled application bundle. Many software packages have permissions to do do various tasks. NoMAD interacts with the keychain, so will have to use a TeamID, or to expand the term, the Team Identifier Prefix. This means the new version won’t be able to access keychain items created by previous versions of NoMAD, which use the creators prefix (I didn’t reference Joel as “the Creator” – but “a creator” to be clear). Ergo, this article is really just for helping those…
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Test A Fork Of NoMAD Maybe?
tldr: here’s a slightly modernized fork of NoMAD that needs a little testing: https://gitlab.com/krypted1/nomad2 Been working on a fork of NoMAD that will hopefull just modernize code and get merged back in. In general, the changes shouldn’t be noticed with a big exception, it’s a breaking change for machines that run an operating system older than Catalina. Apple changes APIs and so we have the option to either introduce a breaking change or make the code really complicated by retaining existing code or moving to new APIs. So this version starts to transition away from UIKit and towards Swift UI. It also removes Carthage in favor of Swift Package Manager.…
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Jamf After Dark: Talking NoMAD and Jamf Connect with Joel Rennich
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Episode 22 of the @MacAdmins Podcast Now Available: Moar Nomads!
Well, I guess we interviewed Joel again. And then again! Have a listen! Oh, and
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Episode 10 of the MacAdmins.org Podcast
Special thanks to @dials_mavis for being basically the best ever, cutting this thing together while he was sick, and for the rest of the team for being awesome to help hide the fact that I’m not. 🙂